![]() Keep your team small and limit it to the number of grenade launchers you have. Why do you need grenade launchers? When all of your allies have them at your base, you can literally sit back and only kill the big bastards during sieges (your allies cannot kill big bastards with their grenade launchers, only you). Use the survey locations to find most of the trucks, then check the highway ramps. I'll let you do the finding as I honestly don't have them memorized (I picked the map clean back when I was around 20,000 points and I have a lot more now!). You must have a latrine, workbench (with ammo production) and infirmary (with field surgery).įind every damn grenade launcher in the game, starting with whatever is in the police station and then move on to all the little delivery trucks scattered throughout the game. Low sweep and low slice are strong but they don't give you kill points unless you execute. Other - Blunt, spin or uppercut (I prefer spin so I have an option against many zeds at once) Powerhouse - edged, low slice (use on armored zeds) Reflex - Endurance, spin kick, no melee weapon Otherwise, go with these specializations: So if you want you can have someone with focused aim for that reason. Here is the ultimate shooting spot where you can fire as loud as you want at 5 constantly respawning targets:ĭuring a siege, being able to pick off ferals with single head shots is a great influence saver. As far as I can tell, regular zombies give 0 points when they spawn in a danger zone while the specials continue to give points regardless. These are great for skill ups but terrible for points. Second, you'll have more ammo costs per siege to deal with the zombie threat from infestations. For one, you'll get half the influence clearing an infestation compared to killing horde (5 versus 10). Do NOT allow hordes to just infest locations. All the other locations you will have to drive to when killing hordes. It's important to place your outposts around each of the six major off ramps for the highway. Sell their weapons back to the locker for free influence. Head back with your vehicle so you don't leave it on the highway, and then switch to those characters. When you go to the journal tab and look at each of your members, you will see that the ones marked "Away From Home" have grabbed weapons for themselves. Next, go out into the world with a well equipped character and just kill zombies. What you need to do is strip your characters of melee weapons (I leave the guns on in case a siege happens and my guys are left helpless). This bug was in the original game and Breakdown, so it's no surprise that we see it again in Lifeline. First off, let me explain a few keys to the strategy: This guide will show you how to dominate Lifeline from siege 1 all the way to siege 1000. ![]() Here it is, how I'm currently ranked #5 in the world for XBOX SOD Lifeline.
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